A food preparation game created in Unity using C#.
Sushi Roll is a game about fulfilling sushi orders that I worked on alongside two 3D artists and a programmer for the GameDev.tv 2022 game jam. The theme for the jam was "Death is not the end", which we incorporated by setting the game in a sushi restaraunt in the afterlife, run by a chameleon spirit. This project gave me the opportunity to further develop my communication skills, as well as my knowledge of Unity and C#. I also used it as an opportunity to experiment more with Unity's events system.